Communication designer · Research + strategy

Research first.
Then the design.

I’m Isha Gogoi, a communication designer with a background in journalism. I work across research, strategy and visual communication, turning audience insight into clear choices for brands, products and services.

View selected work ↘

What I do

Find the useful question, then build from it.

My work usually starts with interviews, market context and competitor research. From there, I define the problem and carry the thinking into content, experience and visual decisions.

01 · Research

Understand the audience

Interviews, audience research, market research, competitor analysis and journey mapping.

02 · Strategy

Make sense of the evidence

Problem definition, brief reframing, product strategy, content strategy and positioning.

03 · Design

Turn direction into form

Visual communication, information architecture, UI/UX, prototyping and brand storytelling.

Selected work · 01

HOP

Short trips should feel short.

Academic M.Des project · Sep–Dec 2025

A shared e-cycle service for everyday movement.

HOP began as a city-wide mobility idea. Research made the weak points clear, so I narrowed the concept to campuses and townships, where safety, availability and parking could be supported more credibly.

RoleResearch, strategy + UI/UX
MethodsInterviews, mapping + prototyping
StatusAcademic service concept

HOP is an academic project. It has not been launched or piloted, and no adoption or business-impact claims are made.

HOP / The shift

The original idea was too broad.

What the research changed

For trips of roughly 1–5 km, people wanted convenience without the setup and uncertainty that can come with shared mobility. An open-city service made availability, road safety, parking and maintenance difficult to promise.

First frame

A city-wide rental service

Broad reach, but too many conditions outside the service’s control.

Reframed direction

Campuses and townships

Defined environments where the service could be easier to find, use and return.

HOP / From insight to interface

Fewer decisions for a short trip.

The product direction

The service was organised around four moments: choosing a cycle, locating it, riding and returning it. The interface keeps battery, distance, navigation and parking visible when each detail is useful.

01 · Choose

Compare quickly

Distance and battery help the rider pick without opening several screens.

02 · Locate

Find the cycle

Navigation reduces the gap between seeing availability and reaching the cycle.

03 · Ride

Keep it simple

The ride view holds only the information needed while moving.

04 · Return

Finish clearly

Defined parking and a clear trip summary make the end of the journey unambiguous.

Selected work · 02 · Team project · Mar–Apr 2026

Amigo brings local creative communities into one place.

A two-sided platform for people looking for creative events and for the hosts and venues organising them. The project focused on how each side discovers opportunities, shares information and builds a local network.

My contribution

UX research, product strategy, information architecture and user flows. I led the UI and high-fidelity design.

Team

Two designers, working across audience journeys for attendees, hosts and venues.

Business thinking

Community-led discovery and host-side growth shaped the concept. Monetisation remained a hypothesis, not a tested outcome.

Experience

Design, research and communication in practice.

Three internships gave me different views of how organisations communicate: through brand assets, sales conversations and corporate messaging.

Jul–Oct 2025

Visit Health

Graphic Design Intern

Created brand and marketing assets for digital and print channels, applying the visual identity consistently across formats.

Jan–Mar 2024

TravClan Technology India Pvt. Ltd.

Business Development Intern

Supported market research, prospect outreach and pitch materials for business-development conversations.

Apr–Jul 2021

ONGC

Corporate Communication Intern

Worked on communication material for internal and external audiences.

About

Isha Gogoi

I studied journalism before moving into communication design. That mix still shapes how I work: listen closely, check the context, and make the idea easy to understand. I’m interested in roles that connect audience research with brand, marketing and creative decisions.

Education

Pearl Academy, New Delhi
M.Des Communication Design · 2024–2026
Merit Scholarship

O.P. Jindal Global University, Sonipat
BA (Hons) Journalism and Media Communication · 2019–2022

Tools

Adobe Creative Suite
Figma
Canva
Unreal Engine · basic

Skills

A practical mix of strategy and making.

Research + strategy

Audience research · Interviews · Market research · Competitor analysis · Journey mapping · Product strategy · Content strategy

Communication + design

Brand storytelling · Visual communication · Corporate communication · Information architecture · UI/UX · Prototyping